Flash Duel 2nd Edition is now available for pre-order, here. There's also a new game info page here.
Since the very beginning, I planned for Flash Duel to include a "raid" mode where 2, 3, or 4 players teamed up against a 5th player who controls a powerful dragon. While Flash Duel is a pretty simple game overall, it's still a 1v1 competitive game. I wanted to give players a way to team up and have someone on their side, so that it can be an even more social experience if that's what you're looking for.
I always planned this mode to be part of the second expansion. The first expansion was to have 10 new characters and the second expansion was to include the cooperative play of the dragon raid mode. Somewhere along the way, I decided to redo the entire game and include the base and both expansions all in one though, as part of my "too much value" initiative for Flash Duel. Anyway, even though I planned to include this mode since day 1, I thought I'd explain some of the design choices that came up along the way, for your entertainment value.
Who is the Dragon?
Master Menelker is one of the Fantasy Strike expansion characters. He's actually been with us for a very long time, and he even predates Valerie and Geiger in Yomi. In the lore of Fantasy Strike, he is the most powerful combatant in the realm because he has the will to do what others won't. There is no "cheap" to Menelker, there is no taboo. He is the ultimate embodiment of Playing to Win.
Menelker and Midori trained together long ago, and each have the ability to transform into a dragon. Midori into a powerful green dragon, and Menelker into the much more powerful black Deathstrike Dragon. Menelker got this name from rumors of deathmatches (fights to the death) that he's been involved in--and, apparently won. Menelker would not engage the weak in such a challenge, as it would be outside the point of playing to win. That said, Menelker doesn't need to bother using his ultra-powerful dragon form in such matches, as he would win too easily and learn nothing. No one has defeated the humanoid Menelker, and no one man could defeat the dragon. It would take a team of fighters working together to have a chance.
The Dragon Cards
If the Deathstrike Dragon is to live up to his lore, his cards had better be pretty damned awesome. Early on, there was some talk fo the dragon player having a hand of ability cards so he could keep them secret, instead of the usual face-up abilities in Flash Duel. Even from that earliest moment, I knew it wasn't the right direction though. Hidden information like that can improve the strategy, but we have other ways of improving the strategy, too. It's important to have a bit of showmanship and to make the legend of the dragon come alive. The best way to do that is with gigantic, amazing looking cards, and those cards would be too big to reasonably hold in your hand. The dragon cards use the same one-shot flip mechanic as all other Flash Duel abilities (which is a plus for consistency in mechanics), they are just on huge cards.
Here's one of Menelker's human form cards:

And here's one of his HUGE Deathstrike Dragon cards:

Wow! Notice that the dragon doesn't obey the usual rules of card frames. He's busting out of these cards, stepping in front of the title and the
Click to read more ...