Entries in The Design of Things (2)

Wednesday
Apr132011

Design Dilemmas

I'll tell you about some design issues and the process of working through them, even though I can't actually tell you any of the details. Sorry about that, but you'll still get the gist.

One of many things I've been working on is a new card game, to be released in about 100 years. It's "somewhat similar to Magic: The Gathering." I have One Big Idea for what makes it new and different, and I've played the prototype a fair amount. It's fun. I've played probably dozens of my own prototypes, and having them actually be fun is a kind of rare and great thing, so that's a strong signal to keep going.

I discussed this game with several other professional game designers, some of whom actually worked on the real Magic: The Gathering. The problem, I said, is that even though it has the One Big Idea that makes it play a lot differently, it still is just too close to MTG. Like how do I not have a card that destroys a "creature," or that deals 2 damage to a creature, or Llanowar Elves, etc, etc. Even cards like Ball Lighting are hard not to have.

In my prototype, many specific cards are like MTG cards. Even though I think that's good for the game, I think the audience has a strong, almost irrational love of the "new" and would actually prefer a game to be new and different than for to be the best it can be if that means a lot isn't new. Every single designer I talked to including the MTG guy said don't be afraid to copy MTG. They said the more you copy it the better, probably, because it's damn good (I agree it's damn good) and that my One Big Thing and my completely different business model are more than enough to make it stand apart. They said of course many of the staple cards should be in the game, and not to avoid a bunch of good ideas just because they are in MTG.

Well, I didn't really listen. I think those designers are underestimating

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Wednesday
Oct212009

The Design of Things

My girlfriend asked, "When someone asks you 'what do you like to do?' do you ever tell them that you like to imagine the meeting that took place where they designed whatever it is that's in front of you? Because that seems like your main hobby."

Owned. And yes it is my main hobby, more than playing games. Here's a couple examples.

The Emergency Shut-off Valve

I was at Costco, a discount warehouse store (does not mean that it sells warehouses) with its own gas station. The layout of the gas station is designed so that you can only approach the pumps from one side. This is actually fine and not a problem. It has the consequence that while you are getting gas, your car is definitely pointed in a certain direction. Several feet in front of you, away from the pumps, is a sign that says "EMERGENCY SHUT-OFF VALVE." I thought this was well-designed, and I should have taken a picture for you, sorry. Anyway, if something goes horribly wrong at the gas station, you or someone else there could push that button and prevent even more gas from catching on fire or blowing up or whatever.

The sign is red with bold white lettering. The words are in all capital letters. I'm usually against all caps as there is some mistaken impression that this makes things easier to read. It doesn't because when letters are all caps, they look more similar to each other than when they aren't. It also has the connotation of yelling. All caps is way overused, and it has no place on my menu saying things like "BAKED APPLE PIE: $8.99." But if there was ever a time to use all caps, I think a warning sign saying "EMERGENCY SHUT-OFF VALVE" is probably it.

Under the sign is one button. Not a panel of buttons, just one button. And it's pretty big and red. It would be impossible to look at this situation and think, "I'm not really sure how I operate this emergency shut-off valve." Further, there's another sign next to the button that describes in a few more words the concept of pressing this button in case there is a fire. It also tells you to call 911, and some other important people you can call too, while you're at it.

I wondered if the sign started out as white with red letters. After all, red letters are attention-getting right? But the red sign with white letters that they actually chose is better, it really looks, um, emergency-ey. Also, do you think there were early plans that put this button right by the gas pumps? I mean that would make sense, it's a button that has to do with the gas pumps so maybe someone drew up some plans to put it there. Then someone pointed out, "Uh, if you need to push that button, you're probably ON FIRE if the button is located right there. How about not right next to the pumps, but instead ahead, in the direction we already know all the cars are facing?"

My girlfriend suspects there was no meeting, and that a non-iditot silently figured all this out on his own, drew up plans, and no one questioned them. Maybe, but that's boring to think about.

The "Silence Ringer" Switch

My girlfriend just an iPhone (finally), and one of the first questions she asked me was how to silence the ringer. I showed her that there is

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