Entries from September 1, 2012 - September 30, 2012

Thursday
Sep272012

All Puzzle Strike Kickstarter Orders Shipped!

As of today, Puzzle Strike (3rd Edition and Shadows) has shipped to every single kickstarter backer. We managed to meet our goal of the September ship date, which is somewhat of a rare thing for games on kickstarter, ha. If any of you have recieved your order, but not the randomizer cards, don't worry. For some orders, the cards didn't fit in the shipping box, so they were mailed out to you separately. If you have any questions about your particular order or shipping situation, you can contact Game Salute (see the info in the image above).

Thanks to everyone for the support, I'm glad we managed to get extra components (boards and screens) into Puzzle Strike, and I hope you enjoy the free randomizer cards, and online coupon for www.fantasystrike.com too.

If you missed out on the kickstarter, Puzzle Strike 3rd Edition, Shadows, as well as various extras like the 100+ page strategy guide are available here, and will ship on October 28th if you order far enough ahead of time.

Thanks again!

Thursday
Sep062012

Puzzle Strike on Watch It Played

Watch It Played is an awesome series that shows how board games work and demonstrates playing them. The theory is that there's no need to "review" the games because it becomes self-evident if the game is for you once you understand whatever good qualities it happens to have. I have personally found it very helpful, and I was really excited when Flash Duel appeard on Watch It Played.

And now, the first few episodes for Puzzle Strike (3rd Edition) are up!

The rest of the episodes will be here.

Thanks Rodney and family!

Puzzle Strike 3rd Edition, the Shadows standalone expansion, and some other related goodies are now up for pre-order. Keep in mind that we still plan to ship to Kickstarter backers around the end of September, and that means non-kickstarter orders won't ship until about the end of October. (Also note, if your order *contains* anything that won't ship until the end of October, your whole order will ship together once it's all ready.)

And the free online version has been been up for quite some time now at fantasystrike.com, too.

Monday
Sep032012

PAX Prime Thanks

Serious YomiThanks to Gabe and Tycho for holding PAX. It's so big and complex of a thing that it's hard to imagine what must go into planning and executing it all. If you guys are reading, great job, though I have one complaint you probably can't possibly do anything about. At PAX East, the layout is one enormous "room" the size of an airplane hangar or something with the video game area in the front and the tabletop games area in the back. The booths where tabletop game companies do demos are right next to the place where tournaments for those games are run, which are right next to the free play area. Because of this, at PAX East it was very easy for people who wanted to find me to find me, and it was generally easy for anyone to find anyone and to meet up and play things.

At PAX Prime though the company booths, tournament area for tabletop games, and freeplay area for tabletop games were so segmented that it was logistically very hard to deal with. The tournament area was in a different building 3 blocks away from the rest (rather than 10 feet away), so it makes it much more inconvenient to enter tournaments. When people at the tournament area asked where is the main place to buy games, giving them directions to a place 3 blocks away isn't a great thing to have to do. And trying to meet up with people in the freeplay tabletop game area is generally very difficult because there were like 6 different rooms (rather than one big space) and it's not possible to predict which rooms will have empty seats, so you can't really say "let's meet at room 210" or whatever.

Anyway, it seems like you've outgrown the entire city of Seattle! It looks like you need a new convention center that's way, way bigger than what's there. You've managed to have to have the problem of being "too popular," ha.

Thanks to everyone to attended and helped run the Sirlin Games tournaments, and to those who played my customizable card game, too. It was interesting seeing how new people reacted to it and you guys gave me generally very high quality feedback for people who were so new to the game.

I never did end up meeting the elusive Day9 but super thanks to Thom From Canada, the diamond league Terran player who had me sign his "gg" button, and then waited in line for an hour to have Day9 sign right next to it so he could tell Day9 that I would really like to talk to him, lol. Thom From Canada was also a star playtester of my customizable card game at PAX. I liked how he made a list of a few properties of the game ("things I know to be true," he said) in order to derive a few second-order statements about what must be good strategy tips. He was excited to hear that I had reasons his strategy tips might not be totally right (because it meant new information for him). And it was hilarious to see him play more and go against all his own tips. I also see why he's such a high ranking player in Starcraft. He made constant strategy mistakes while playing the card game the first couple times, creating a comedy of errors. Maybe embarrassing and funny, but I think this allowed him to very quickly learn a whole bunch of things not to do again. I wonder if there's something to that. Try all you can when you're new and accept that you'll make play mistakes. That results in lots of bad choices, but also teaches you faster than if you try to play in a very restrictive, "correct" way when you are new to a game (maybe?). In any case, big thanks to TFC. (And to the rest who played, like Claytus and Stephen Keller from the comments section of my Diablo3 post, lol.)

Oh and by the way, I won the Street Fighter HD Remix tournament again. And I met Cammy.